SuperScripts mod Vers 2
To reinstall mod:
1) Reset options to turn everything off.
2) Save game
3) Remove the mod
4) Start game up again
5) Save game in that state, clean
6) You can now put the new version into your mod folder.
Options (which can be found at CityHall)
Once a Sim is into the third term of pregnancy (you can tell because the Sim will be fully pregnant) they are no longer at risk of miscarrying even if the option is switched on. They are only at risk when visibly pregnant, up until the third term. So if you induce pregnancy using my hospital mod, then your Sim will no longer be at risk because she will be too close to giving birth.
The risk is based on health. If your Sim is in good health physically and mentally, then there’s little chance of a full miscarriage even on high rating, unless you go berserk and make your Sim workout until fatigued (most workout options are turned off for pregnant Sims by default in the game anyway; in Seasons, pregnant Sims can do chin-ups on the bar and workout in the usual way). Take care of your pregnant Sim. If you let their health become bad by starving them or leaving them to become tired, stressed, lonely, etc. and allow them to do things that will impact negatively on their mood, they run the risk of miscarriage. Things that will impact negatively on the pregnancy during miscarriage risk are things like being heartbroken, mourning, being stressed out etc, and certain traits, like being unlucky, will add to the risk.
This mod works on male Sims also.
Strenuous activity (woohooing whilst pregnant, certain exercises that are allowed when pregnant) will increase the risk, drastically in some cases. Note: This kind of risk is cumulative throughout the pregnancy; if you strain your Sim’s body , they will pay for it later. Working Out until fatigued almost certainly will cause a reaction. Jogging will not increase the risk; repeated Woohooing will.
Being sick (Germy in Seasons) will increase the risk.
Fitness level will reduce the risk slightly. The fitter your Sim, the less chance of miscarrying.
There is a random element added to the risk, so that even if your Sim is sick and unhealthy and working out there is still a chance – depending on the rating you set- that your Sim won’t have a miscarriage.
Also, using the Random Risk switch, you can set the option for a freak miscarriage, which will happen regardless of any health factors, based on probability.
To add to the realism, your Sim’s risk of miscarriage is higher during the earlier stages of the pregnancy and towards the final term (not sure if this is entirely true of real miscarriages, but anyway …)
The ratings are Low, Medium, High and can be set ingame via the Pregnancy controls.
Your Sims are not at risk of miscarriage, regardless of the settings, when asleep or inside a Rabbithole – so those teens are safe at school.
There is also a pregnancy button in the menu, just for convenience to check who’s pregnant and who the offspring are.
Bear in mind that it’s difficult to get the balance right for the risk ratio; I’ve been playing around with this for quite awhile, since I started creating the mod back in September/October last year (2012) and have finally set the calculations to a risk I’m comfortable with – it may need tweaking if it turns out that the risk is too high for most players, or too low.
Child Support iteration is the number of children to pay out to, or adults to receive from.
You can set this to a maximum of 50 (yep, that’s up to 50 abandoned children, shame on your Sim!)
Payouts and credit will happen at 10 am on the day you set in controls.
You will receive notification of the debits or credits.
You can set the amount, up to $99 in the CSA/controls.
Risky works on chance/percentages. If you set the Risky Percent to 99, obviously there is no risk and your Sim will get pregnant whilst WooHooing. If you set the risk to 1 (meaning a 1% chance of getting pregnant) then you may as well turn the option off.
Can only be used by Teens.
SSDS stands for Sudden Sim Death Syndrome. You can turn this off and on via controls, set the risk and whether you would like to see the scores for the risk. Basically, what it does is kill selected Sims based on risk probability that you set. The risk can be very high (1 in 100) or very low (1 in 100,000).
Having the plague will drastically increase your Sim’s SSD risk.
Immortal, supernatural Sims (vampires, werewolves, zombies) are not affected, neither are pregnant Sim or Children, Toddlers and Babies.
The following were options I used during testing the mods for a bit of light relief and I decided to leave them in for fun. They are not intended as serious mods.
The Call ET option summons aliens.
The Armageddon option will rain meteors down on your Sims. Warning: this can and will wreck your household if you call it at home and most likely will kill your Sims.
Kill Sim – self-explanatory. Will work on Pregnant Sims.
Give Me The Lurgy – well, try it and see.